====== Guides for Combatants ====== * [[#For all]] * [[#Line-fighting]] * [[#Long Weapon Combatants]] * [[#Flank protection]] * [[#Runner]] * [[#Back up]] * [[#Reserve]] * [[#Skirmishers]] * [[#Command]] ===== For all ===== * Learn the names of your direct combatants. * Memorize the group designation to which you belong * Have an appreciation of your abilities in relation to those of your teammates. * Don't be intimidated. * Sign in and out at the command. (e.g., when you pause alone, when you change flanks, when you change armaments). * After you have won, reorient yourself and do not hesitate to intervene elsewhere on the battlefield. * Acknowledge commands (e.g. with "Oink" or "Yup" or "Joh"). ===== Line-fighting ===== * Keep an equal distance from the person next to you * Learn the names of your direct fellow fighters * Always align to the right __and__ left * If you lean out, you die * Survival is more important than killing * Stick together * Be Never faster than the slowest * Don't talk during the battle and the show, or no one will hear the commands. * Die out loud * Stay calm * If you can't tell friend from foe, flatten them. * If your position/group is outnumbered, stay calm and retreat to the reserve if necessary. ===== Long Weapon Combatants ===== * Learn the names of your human guards. * Die loud * Remain calm * Repeat commands * Look around * Change your position * Direct the pressure of the line through your activity * Coordinate your protective wall independently and on your own initiative, they are a part of your armament ===== flank protection ===== * Stick to the line * Have patience ===== runner ===== * Who you can't beat, at least confuse him * Initiative is control * He who is stronger must be kept busy * If you're behind the line: * What fights behind is missing in front * A name called purposefully behind the line can change many things * Be faster than better opponents and better than faster (and sink the ship in the harbor) * Make it fast when it's easy. ===== Back up ===== * Don't get too far away from your line. * It is enough to control the enemies * Form a tunnel when a breakthrough happens * Control the space ===== Reserve ===== * Have patience * Keep a constant distance from the line * Listen to the command * Don't intervene too early on a breaking line * Watch for runners ===== Skirmishers ===== * Don't take chances. Alive you are chaos in the heart of your enemies. * Attack in sync with the other skirmishers * A well chosen target destroys the fighting power of your enemies (prestige targets) * Always know where you can flee to ===== Command ===== * Learn the names of your groups * Be loud (and warm up your voice) * Act like you know what you're doing * Try new things * Remember what (didn't) work * Don't think in battle (do it before) * Play games * Take the initiative * Give feedback to individuals that they can do something with (coach function) * Make concrete suggestions for improvement * Mark mistakes directly after they have been observed * Give feedback only if it is desired