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— | en:theoretisches:kurs_trainieren_durch_spiele_2016_07_28 [2021-03-30 10:37] (aktuell) – [With what kinds of games can these groups of abilities be trained?] Admin | ||
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+ | ~~NOTOC~~ | ||
+ | ====== Workshop: Training through games ====== | ||
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+ | held in Moesgaard 2016-07-28 | ||
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+ | ===== Which fighting abilities can be differentiated in group fights and how can they be assorted? ===== | ||
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+ | Individual (1 person), Teams (2-5 persons) or Groups (3-40 persons) should aquire the following specific competence areas. | ||
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+ | * Position / speed (which movements lead to the desired outcome) | ||
+ | * Technique (which movements lead to the desired outcome) | ||
+ | * perception, decision and communication (what happens and how should I react) | ||
+ | * Power Management | ||
+ | * Mind-Set (Motivation and initiative, how confident are actions carried out, what mood is adopted) | ||
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+ | This results in the following matrix of abilities | ||
+ | | ^ position ^ technique ^ decision ^ power ^ mindset ^ | ||
+ | ^ Individual | | | | | | ||
+ | ^ Teams | | | | | | ||
+ | ^ Groups | | | | | | ||
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+ | ===== With what kinds of games can these groups of abilities be trained? ===== | ||
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+ | * creating controlled situations for individuals (everything except for the individual fight is artificial) | ||
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+ | * replication of specific situations (no articifial elements) | ||
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+ | * Motivation for specific situations (artificial elements or rouls create specific motivations and situations) | ||
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+ | * coupletherapy (to learn to protect your neighbour) | ||
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+ | * Orientation im context of the overall situation (no artificial elements) | ||
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