× Workshop: Training through games held in Moesgaard 2016-07-28 Which fighting abilities can be differentiated in group fights and how can they be assorted? Individual (1 person), Teams (2-5 persons) or Groups (3-40 persons) should aquire the following specific competence areas. Position / speed (which movements lead to the desired outcome) Technique (which movements lead to the desired outcome) perception, decision and communication (what happens and how should I react) Power Management (when to use how much energy) Mind-Set (Motivation and initiative, how confident are actions carried out, what mood is adopted) This results in the following matrix of abilities position technique decision power mindset Individual Teams Groups With what kinds of games can these groups of abilities be trained? creating controlled situations for individuals (everything except for the individual fight is artificial) the winner stays on (to train specific techniques ) spear hunting (to train specific techniques against two spears) triangle (to defeat an oponent as a team) replication of specific situations (no articifial elements) Bottleneck (for bridges, but also as a simulation of sections of a line) Frontiergame (for obstacles) spearcoast (to deal with groups with special weapon combinations) small reinforcments game (for planned integration into groups) border guard (to learn rear guard) Motivation for specific situations (artificial elements or rouls create specific motivations and situations) boat game (to motivate individual breakthroughs) coupletherapy (to learn to protect your neighbour) Kill the king (to eliminate specific opponents) Orientation im context of the overall situation (no artificial elements) runnerstorm (to orient and communicate within a group) four kings (to use distance and space as specific aspects of the fight) Circle of dishonour (for controlling space and victory strategies for chaos) en/theoretisches/kurs_trainieren_durch_spiele_2016_07_28.txt Zuletzt geändert: 2021-03-30 10:37von Admin Anmelden